Author Topic: Normal Maps  (Read 788 times)

gameboy

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Normal Maps
« on: 2 April 2011, 18:41:49 »
How does one apply normal maps to a model? I've tried adding the file to the same folder as the texture and named it, normal_[texture name].png and then [texture name]_normal.png. they don't seem to work :/ using GAE 0.3.2

-Archmage-

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Re: Normal Maps
« Reply #1 on: 2 April 2011, 21:44:29 »
As far as I know 0.3.2 doesn't have normal map support. Get the 0.4 snapshot. ;)
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ultifd

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Re: Normal Maps
« Reply #2 on: 2 April 2011, 21:46:41 »
Yeah, I don't think it's implemented in 0.3.2. Either compile Git-Master, wait for the stable/final release, or use the snapshot.